Tuesday, May 29, 2012

Original Artwork "Iris"

I did the concept when I was in a group meeting about our new project.  Finally got around to color this piece as a warm up from coming back from vacation.  For this piece the coloring is more loose and painterly compared to how I have been working and most of all instead of just using my normal brush, I added a "wet edge".   For those that do not know, the Wet Edge gives more you a market rendering feel and it is great for layering on the colors because it's opaque.

Total clean up and color: approximated 4 hours.  Hopefully my new one will take lesser time.

Friday, May 11, 2012

Character dev - stage 1

This is the first run of the character types that I'm developing.  This four are the ones that passed stage 1 so lets the iterations begin! =D

Monday, May 7, 2012

Yeah this is a bit embarrassing.  I was cleaning through one of my older folders and I found this old sketching exercise that I did back in 2009 (Image 1)

  • 15 min
  • not allowed to use erasing
  • no references allowed
  • Monochromatic
  • Opacity on brush allowed
Image 1(old)

I think with the first one I used a 50% opacity on my round brush.  So to compare to how I am now, I redid the exercise to compare. (Below: Image 2)

I also used a 50% opacity and  tried to keep it as close as I can with each other.  I didn't use up all 15mins and did some tweaking to the angle and kept to a lighter shade.  Still lots of room for more improvements!  

I think revisiting old sketches are always fun and you can really feel the difference not only with technique but also the familiarity you have with your working tools.  =)

Thursday, May 3, 2012

Entering Character Dev stage

So for a good handful of posting will mainly be for Character Development and a few fan arts here and there.  Stay tune! =)